Starsector save transfer. Later in the game they're much less valuable and lead to problems with your colonies, getting dragged into wars during mid game kneecaps your progress. Starsector save transfer

 
 Later in the game they're much less valuable and lead to problems with your colonies, getting dragged into wars during mid game kneecaps your progressStarsector save transfer  The high flux capacity should be utilized to defend itself as it cannot

This is a pretty simple little mod that allows you to transfer command to remnant ships. Not only do you need to hunt down planets to colonize; but you also need to constantly feed commodities and credits into them to upgrade and maintain them, it’s not something. Later in the game they're much less valuable and lead to problems with your colonies, getting dragged into wars during mid game kneecaps your progress. Faster Command point regeneration is the cherry on top for this skill as long as you don't transfer mid fight to an officerless ship. Guide att Reddit Transfer is a mod that lets you transfer your levels, reputation, credits, storage, cargo, ships, and weapons to another save file. 7. Its cheap and costs you almost nothing to do. Essentially, iirc, each colony can only accept from one source. open command prompt (Windows-R, type in cmd. 사용하던 모드와 위 모드를 추가로 실행한후, 지시대로 함대와 캐릭터를 복사하고, 다시 종료 후 원하는 모드를 설치하고 다시 콘솔창으로 복사한 데이터를 적용하면 된다. This mod contains a complete faction including new 10 flyable ships, 15 new fighter wings, 5 new. Defeat the station. Print; Author Topic: [0. Best. Although they might come to you, since you're one ship; I'm not sure how the fleet navigation AI determines the threat level of a lone Paragon. v5. g. When I design ship loadouts I rather have access to everything for the design. i have a ship i want to take with me to my new save. It also includes endgame methods for transforming asteroid fields. For some reason, save transfer doesn't load anything except character exp and skills if ship/weapon pack is disabled. I have a ~100% save and only want to play the new DLC, but I can't even find the save location for the remaster since I've. This (along with many other settings) can be. Updated to be compatible with Starsector 0. Name. not necessarily a bad thing at all since replayability in a game is very important and (like kenshi) i have gotten more hours out of this game than many "AAA" titles. 2 comments. 4. Sorry I couldn't help you much. xml file for the saved game you want to extract variants from. Logged. Main Features. Maybe someone else might know how to change the save game location so you can do this automatically. And if you make it save less often then it defeats the whole purpose of having an autosave. Once in the game, you can summon the console with control+backspace and enter your commands. Re: [0. Join a faction to gain useful support and represent them in war and peace, or start your own. 15. Now the steam version will not see the save, till we rename it. 141, 1. Guide att Reddit Show more. Realistic Combat applies damage directly, ignoring the vanilla damage modification system, which vanilla and some mods use. Never used a Scarab before, and I I had just picked up wolfpack tactics, so through a officer. Just a list of small-ish mods that would go along with your main modpack, why not try some out?⭐ Discord: Pack: (Not save-compatible with v4. PhaseShip • 2 yr. api. thx. e. It. app file. when i started playing Starsector again with the . Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources; Upload permission You are not allowed to upload this file to other sites under any circumstances; Modification permission You must get. Personally, while I enjoy starting a fresh run and exploring a new sector, spending 5 cycles trading to build funds is a means to an end, not an end to itself. exe as usual to start the game using 64-bit Java with newly-increased. If you plan on adding a lot of mods, best you could (and should) do is to start over, especially with custom factions, as they will spawn in the Sector altogether with all vanilla factions. Weapons, ships - depending on how they are implemented, yes. 95a-RC10", Or whatever version is relevant I suppose. Go to Starsectorstarsector-coredataconfigsettings. 4X game features in Starsector. Step 3: Get jump scared for ur transponder off when its clearly fucking on since u jumped in. Behold, I have returned to infest your nightmares once again. 2 (October 30, 2023): - Gala Parade fleet has better loot but takes longer to respawn, especially if you kill it. This mod adds a developer's console to Starsector that can be summoned with control+backspace. These numbers should be the same value. Do you want to stop the faction expansion in Nexerelin, a popular mod for Starsector, a sci-fi sandbox game? Join the discussion on Reddit and learn how to tweak the mod settings or disable the feature altogether. Let's go over some key changes you can make in the Starsector settings. one that contains a sorted list of all the ships added by mods filtered on a per-mod basis. Automated with data. Nexerlin is a major overhaul mod for Starsector that adds faction diplomacy and warfare and enhances the game with new starting options, events, and new interactions you can complete in the game, such as mining, constructing outposts, paying tributes, and more. These are meant for broader use within the. Neural Interface. 22 hours ago · When you sit down to catch a movie with your family during the holidays, you’ll appreciate this stupendous upgrade. 14. There probably is, I just don't know of one. . Look in a ring around the core worlds. I'm sure the bounty hunter or scavenger options work better for newbies and the faster starts are doubtless nice for those as just want to get past the grind of the early game. By Sam Dean 24 November 2023 • 7:00am. Bring your heaviest anti-armour to crack the shell. Linux: Navigate to the folder that you extracted from the Starsector zip file. That is the only thing I can think of at the moment. GraphicsLib. Ship Catalogue / Variant Editor (SCVE) v1. There's two sections that list the planet modifiers, modify and add them to taste (you can find all the conditions code names in one of the csv files) and you're. It only has a -1% penalty due to isolation from other colonies. Revenant. json file. - New text for Cabal reputation level. Instructions This is installed just like any regular mod. Links the flagship with another ship, allowing switching between ships without using a shuttle pod. You take the role of a space captain seeking fortune and glory however you choose. Lastly, you can start a new game and edit the save file directly (if you know what you are doing). briefly taking off, deploying more stuff, and landing, will not work – you’d have to wait out the full duration of the transfer. I get questions all the time across multip. After you boot the application for the first time, you will need to direct it to your Starsector installation directory. 3. By cycle 212, I deemed it a mathematical certainty that I'd have to pay taxes. Go to wherever you save ark like this: D:Program Files (x86)Steam GamessteamappscommonARKShooterGameSaved. It is formatted in Starsector's somewhat loose JSON schema. . Save compatibility. starfarer. Lanner - A large Ballistic mount and a spread of small missiles, compact and deadly. Now you can start making bigger money. But then again, in my most recent save I found 3 AI cores in one station salvaging, soo. Necessary: Nexerelin, Nexerelin Queued, Commissioned Crews, Starship Legends, Combat Chatter, UnknownSkies, Industrial. Some of these are the time between the first patch notes and release; the big updates usually have multiple stages. Everyone has their price. Crashes at least once an hour, usually once every half hour along with occasional fps spikes. Hit burn, activate the drill, and just bore a hole through whatever is in my way. In vanilla, no. If you have LunaLib enabled, those settings will take priority over the config file. More Hullmod would be a pretty nice addittion. Re: [0. 3dataconfigSettings There are notes that explain what each number does and the vanilla value. I would love to see a steam release. For a full list of supported commands enter 'help' in the console. my latest save I have an outfit of 4 wolves using reinforced. Magiclib. The B button toggles the slow-down effect of phase systems. 9 update the safe transfer mod is defunct. fs. It generates a set of . Good for when you have a great system, but absolutely no stable locations. He means how if you enter a colony that was conquered, say Tri Tach took it. paths. Survey everything. Performing a full survey requires a minimum amount of Crew and Heavy Machinery and consumes some Supplies in the process. What you need to do is install the version of Starsector you were on when you made the save, load up the game but with Captain's Log 0. Every colony has a "max export" of something, which means that they will satisfy all planets in the sector that demand that much or less than that much. JSONUtils. Best way to make money is to sell, by order of most profit : Drugs, Heavy Armaments, Heavy Machinery, Supply. Finish: Run starsector. Save transfer So Ive been thinking about getting an entire new computer as of late. For the Greater Ludd. ship file. Autofit is pretty solid when you don't know yourself how to load ships out. That way I can just click autofit later for when I get a weapon or fighter. "C:Program Files (x86)Fractal SoftworksStarsectorstarsector-coredataconfig". This tutorial explains the very basics of adding and modifying planets in Starsector. While the commands themselves aren't case sensitive, arguments are. Nice to know !Open the planets tab. . Choose your faction (or establish your. I've done that to edit the ships with restricted hullmods ( cough, angry ziggy, cough ), I expect it would work for copying over too. Credits and distribution permission. This mod adds a search box to the planet list. 6. Alright. Main Features. 0 (Not save-compatible with v4. Mods like the console commands, or the ship/weapon pack, or some features of Nexerelin can be added seamlessly to an in-progress save. json file you can modify to help with that. 7. That's all. Just wanted to share this horrid thing with someone. There is so much to learn in Starsector (not to even going start on mods), that you will get blindsided by any number of things. Rather than run admin to "solve" the problem, I'd suggest instead that you create a directory like C:games that you grant Users full control of, and then install games there. Or add Tera forming mod, it allow you to make terran world in any location in any type planet in the system. One thing to keep in mind, Starsector doesn't keep track of the window resolution correctly. Copy the files over. If you plan on adding a lot of mods, best you could (and should) do is to start over, especially with custom factions, as they will spawn in the Sector altogether with all vanilla factions. Be sure that it's saving over the original file -- you may have to toggle. 3. r/starsector • 28 days ago. go to the planet=>military options=>launch invasion. 2 (July 12, 2022) ===== Updated to be compatible with Starsector 0. Build a spaceport then build patrol hq and ground defences and boom the patrols and merchant convoys will destroy the ordos like butter. 8 (DEAD). If you are playing with mods do List conditions with the Console command mod. - Palace always deploys and cannot retreat, like a station. Manage production with comprehensive ability toggle. Defeat the station. It keeps flux in mind, gives solid weaponry in relation to slots, and you will need direct combat experience to test most weapons to improve autofit's loadout. 8. . saves= line to point at the folder you want. Habitable worlds and worlds with organics and/or farmland are much rarer than ones with minerals or volatiles. How to i do it ? Character screen (C) bottom right. Instead, the mod simply warns you when you haven't saved in a while. If you think the system is erfect quickly establish a colony and yeet outta there. Story. Yes this one. After that, docking. these blueprints will be added as "learned". Once again, didn't last more than 10 minutes. Subscribe to the channel here: are the United Aurora Federation? In this video, we cover one of the most ambitious. xml, browse to where you want to save the file (by default this is the /mods folder corresponding to the /saves folder. Just wanted to share this horrid thing with someone. Transponder Off - Turns off fleet transponder on when transitioning to hyperspace, keeps Sustained Burn on during Active Sensor Burst, adds options for auto-scavenging at debris and auto-surveying when close to a planet, plus more vanilla settings tweaks. I was wondering what would happen if I load a previous save. Change the numbers at the end of the lines to what you want. For Windows and Linux, this means selecting the Starsector folder (not the mods folder) On macOS, this means selecting the Starsector. There is a mod called "Remnant Command Transfer" that lets you install a human pilot seat into automated Remnant ships you have in your fleet. AdvancedGunneryControl - Allows you to customize how your weapon groups behave on auto-fire, with various modes. After you’ve preordered and received your activation code, download Starsector for your OS of choice using one of the links below. If the original save was in version 0. Battle size, fleet size, number of officers (obviously, only if your computer can handle it) for epic battles. These are backups of the save. Never used a Scarab before, and I I had just picked up wolfpack tactics, so through a officer. Nothing you keep in your personal storage, whether it is the rented storage at a colony or an abandoned station, will ever be remove by anything besides yourself. json First make a backup. ago. An in-progress blog post is available at dev blog post. Starsector is a game for lovers of the Sci-Fi genre. app file. Extreme cases will be adjusted but that's pretty much it. The goal is to give you lots of meaningful choices in a malleable world. Start at a Community College. Same thing happens with just console commands, save transfer, lazylib and ship/weapon pack. This mod intends to expand the options for high-tech fleet doctrines. It is a prime specimen of the Domain Navy's "decisive battle" doctrine, particularly exhibited by a series of radical structural modifications (performed with pre-Collapse industrial methods) which allow the mounting of heavier. By cycle 212, I deemed it a mathematical certainty that I'd have to pay taxes. By default it won't force a. Updated to be compatible with Starsector 0. You can replace "stable_location" with whatever you want to spawn if you know the ID of that entity. Copy the files over. It dictates the weapons, the amount of vents, capacitors and hullmods. 95/data/config/". Another option would be when jumping into and/or out of a system. Credits and distribution permission. Send Realistic Combat damage through the modification system before applying it. 95 and doesn’t have Nexerelin, it will not work. Put it in the old computer. Transponder Off - Turns off fleet transponder on when transitioning to hyperspace, keeps Sustained Burn on during Active Sensor Burst, adds options for auto-scavenging at debris and auto-surveying when close to a planet, plus more vanilla settings tweaks. side side note; Shadowplay problem with recording the audio and capturing the cursor. There's two sections that list the planet modifiers, modify and add them to taste (you can find all the conditions code names in one of the csv files) and you're. It only gets actually deleted if and when you install something new and Windows uses that space for the new files or if you use a. Just doing a casual TT playthrough as my first run in years. Provides four out of campaign missions (accessible in the title screen): one that contains a sorted list of all the ships in vanilla. Locations of stars in the core aren't random, they are always in the same place. From the mind of Horror_Target, very on point tbh. Change logs are released and updated incrementally. (0. Open the Settings file and change "playerMaxLevel":50, The needed experience after this gets pretty crazy so you would also want to change "xpGainMult":#, to whatever you find necessary. 95 - Guide to Fleet Composition. ago. • 2. If I had my way I would also have quick saves a separate entity from save saves. Credits are, apparently, not the smallest unit of currency available, as the game mentions "fractional credits". Fighter Wing induced effect, Weapon induced effect and hullmod onInstall / onRemove implementations. The 'Experimental' in the title is not just for novelty. Bitbucket. 2. Hotfix: 0. Re: [0. Profit. Guide att Reddit Save Transfer is a mod that lets you transfer your levels, reputation, credits, storage, cargo, ships, and weapons to another save file. If you want to do it manually: get a bunch of marines, heavy equipment, and supplies. csv. I don't. The new A2B Maps lay out a set of freshman and sophomore courses in your major so that the credits you earn at your Community College are guaranteed to transfer to a State U or UMass campus and count towards a bachelor's degree. I hope this mod can come back alive soon. Once activated the fleet will remain stationary for 4 seconds before making the jump. The Astral is a capital-grade carrier with heavy missile weaponry and the most fighter bays of any ship in the game. Mods like the console commands, or the ship/weapon pack, or some features of Nexerelin can be added seamlessly to an in-progress save. r/starsector. Then next attempt when I went into a system some foreign Faction ran up on me demanding to scan. You might need to input your CD key again. Also how to take screenshots in game since I don’t know how to do that? For screen shots press, print screen, they should be placed in the screenshots folder. Triarii - Drones, Shields and Armour. Ivan Toney is targeting a move to a bigger club Credit: PA/John Walton. I’ve now bought the complete edition of the game as I thought I’d be able to load the save data from my standard disc. Simply point it at your install directory, and it will pull up a list of all your mods, as well as any information included with them. Pick a commission with the faction that lays claim on those planets. You can also press the caps lock key to toggle fast mode at your leisure. You already have some transition animations taking up time and this time could be used to make the save without adding much extra time to the player. For example: Code. . thespicyduck1. ago. LOST DOMAIN. I cores you have into salvaged Remnant ships you own. Secrets of the Frontier a work-in-progress mod that aims to contain both campaign-level content and campaign-level features, along with connected combat-level features. 5. Needs a few more letters for a long one. Which makes the math behind it a little weird. This mod adds a developer's console to Starsector that can be summoned with control+backspace. Change the numbers at the end of the lines to what you want. Console commands mod: "addstablepoint". You do not need to manually move the goods to other markets to profit from exports. Requires: LazyLib. If you add a faction you can load a previous save and it will work, and the faction's stuff will appear in markets, but they won't have any presence in the campaign. 95 version and wanted to transfer my old saves, i extracted the old version but can’t locate where the save files are. You can drop 3 stations on a major planet. Step 2. I tried to download the frozen wilds expansion, but it doesn’t want to find the file from the disc game. 8 (DEAD) (Read 146642 times) Step 1: Load up your old save (make sure you do this before updating!) Step 2: Open up the console (default: control-backspace) and enter " copysave " Step 3: Paste your save data from the clipboard into Notepad or a similar. download. It also includes endgame methods for transforming asteroid fields. 2 (October 30, 2023): - Gala Parade fleet has better loot but takes longer to respawn, especially if you kill it. Even worse, its like 10 times the amount of worlds. Starsectorsaves will have your save, in the save folder there should be a couple . ago. Since it is christmastime, i figured i should finally unveil the small project i have been developing for about two years: the Vass. Bitbucket. Nexerelin adds the ability to invade and conquer planets, if you're willing to use mods. Earn an Associate's Degree. I've been developing this application for the past. Included are a couple dozen ships and fighters, new skins, new modular weapons, and a bevy of unique IBB boss ships. Modded hullmod can now be identified by vanilla hullmods to be listed as incompatible. Re: Is there a possibility out there to "save" your savegame, when a new mod. Both ships must have a neural interface and not be commanded by officers or AI cores. If the linked ship is destroyed or leaves the. If you open up the vmparams file in the Starsector/ folder, look for this:-Xms1536m -Xmx1536m And change it to:-Xms1024m -Xmx1024m Make sure that when save it, it doesn't add a . Also, AI cores are only illegal to certain factions. 65. Each save_ folder corresponds to a. Request a Fleet -> pay someone to invade for you. 1, 1. Here is a link to the mod. 9a. CallMeDelta • Commence Saturation Bombardment • 4 yr. fs. A variant file is a special file that determines the loadout of the ships you see inside the game. Now ingame, you can hold alt and swipe your cursor over items to move them in/out of storage instead of having to click every item. You cannot capture planets owned by other factions, at least not directly. However, selling on black markets can lose you reputation and lose stuff from inspections. 16, 1. 1 / 2. ago Frozztie Editing Save Games Right! so whenever i google this all i find is "download the bla bla bla" and it buggs me, i prefer actually editing the save files. xml . This mod reminds you when you haven't saved in a while, and can optionally save automatically for you. Blueprints can be found by salvaging some derelict stations (in particular research stations), various caches, once-off salvaging from ruins, tech. Let's go over some key changes you can make in the Starsector settings. Bitbucket. The press D and select colony info. Late to the party but here are some QoL and visual mods. The best way to deal with a Remnant Nexus is to intentionally leave it in place so it spawns more Remnants for you to farm for cores. 3. Colonies are player-owned settlements on planets within the sector. Then find the id of the condition follow up with removecondition [id] That works if it is a condition mind you. Retreat when the ship is below a certain hull integrity level. Allocate more memory to Starsector by changing the -xms and -xmx values in 'vmparams' (recommended to be at least 2048m for Starsector+, up to 4096m if Nexerelin and a huge number of factions are also enabled). 5, add like 20/30 cryosleepers. Its impossible to run a default map to endgame without framerate tanking. Skill Changes, Part 1. This is because production is logarithmic, i. 4. So if a planet of your produces 5 ore, that one planet will be able to supply every planet in the sector that requires 5 or less ore as long as the planet can accept the import. 18. 3. Factions will wage war against each other and try to conquer their enemies. Pick them up after. 3. Enabled by the Navigation skill, and can be learned from the Galatia Academy mission "Extract 'Researcher'". The estimated maximum amount of Crew and Heavy Machinery required is 900 and 200 respectively, for a size 5 planet with a hazard rating of 350%. "maxShipsInFleet":30, Increase the number. This mod reminds you when you haven't saved in a while, and can optionally save automatically for you. 6 is 10x the production of 5 (much like how population is indicated). Deaktivate sustaned burn if you need to, to get around them. I need more information. To use, compile the provided code, then run it; it takes a single command line argument, which is the path to the campaign. Solar shielding is nice if you have the ordanance left. ago. 1. Step 5: go fuck urself because ur now out of fuel and broke with no save in any reasonable timeframe. Question about transferring items quickly. Save transfer . This allows you to continue characters that would be broken by an update. I haven't done it myself yet, but those files are included in a . An action can: Change the reputation by a flat amount. Credit Ship sprite artworks: FFractalsponge (Ansel Hsiao), Star Wars Interregnum team, EAW Thrawn's Revenge team, EAW remake and EAW Rise of the Mandalorian team. Step 4: get 2 sp actions that mean nothing, so they take literally all ur money u have on urself. I made one successful trade of drugs/organs. 2 comments. Techmining is the motley art of recovering valuable artifacts from Domain ruins. 6. Colonize, get a super early jump start on colonies, get population bonus from friendly planets in-system, get free defenses from pirates. Variants Lib v0. 9.